SENIOR PRODUCT DESIGNER · BUSINESS ANALYSIS

From complex problems
to intuitive products.

With 5+ years in UX/UI and product design, I connect business requirements with user needs — from enterprise SaaS and telecommunications to independent B2C products.

B2B SaaSBusiness AnalysisB2C & E-commerce

Analyze

Understand business goals, user needs, and existing workflows.

Define

Turn findings into clear requirements, priorities, and product structure.

Design

Explore, prototype, and refine intuitive experiences with users and development teams.

01

SAI360

2023 – 2026

UX/UI Designer → Senior UX/UI Designer

GRC SaaS Platform

02

DIDWW

2021 – 2023

UX/UI Designer

Telecommunications

EDU

Hanze University

2017 – 2021

BSc Game Design & Development

Groningen, Netherlands

Florea botanical cosmetics homepage hero

Florea

B2C skincare & e-commerce

Founder · Product & Brand Designer

Developing Florea as a B2C skincare venture — from product range and visual identity to packaging systems and a working e-commerce storefront.

RogueRPG concept art with a hooded hero, dog and green slimes at a forest camp

RogueRPG

Independent RPG mobile game

Solo Game Designer & Developer

Designing and prototyping interconnected combat, progression, and interaction systems in Unity for a portrait mobile RPG.

Vaidas Boliaku

Designer. Problem solver. Always curious.

I look beyond the interface.

My background combines enterprise product design with a systems-thinking approach shaped by Game Design & Development. At SAI360 and DIDWW, I worked with complex workflows, business requirements, and cross-functional teams to turn technical constraints into clear product experiences.

Outside full-time roles, I build independent products — including Florea, a B2C skincare and e-commerce venture, and RogueRPG, a mobile game prototype. These projects expand my perspective across product decisions, visual identity, interaction design, and development.