Analyze
Understand business goals, user needs, and existing workflows.
SENIOR PRODUCT DESIGNER · BUSINESS ANALYSIS
With 5+ years in UX/UI and product design, I connect business requirements with user needs — from enterprise SaaS and telecommunications to independent B2C products.
Understand business goals, user needs, and existing workflows.
Turn findings into clear requirements, priorities, and product structure.
Explore, prototype, and refine intuitive experiences with users and development teams.
Selected experience
Featured work
Enterprise GRC platform
Analyzed GRC workflows and business requirements, then redesigned assessment experiences, data-heavy interfaces, and reusable patterns for enterprise users.
B2B telecommunications products
Translated complex telecom workflows into clearer web and mobile experiences, focusing on call handling, agent tasks, and consistent interaction patterns.
Independent Products

B2C skincare & e-commerce
Developing Florea as a B2C skincare venture — from product range and visual identity to packaging systems and a working e-commerce storefront.

Independent RPG mobile game
Designing and prototyping interconnected combat, progression, and interaction systems in Unity for a portrait mobile RPG.
About me

Designer. Problem solver. Always curious.
My background combines enterprise product design with a systems-thinking approach shaped by Game Design & Development. At SAI360 and DIDWW, I worked with complex workflows, business requirements, and cross-functional teams to turn technical constraints into clear product experiences.
Outside full-time roles, I build independent products — including Florea, a B2C skincare and e-commerce venture, and RogueRPG, a mobile game prototype. These projects expand my perspective across product decisions, visual identity, interaction design, and development.