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INDEPENDENT GAME PROJECT

RogueRPG

From game concept to playable mobile RPG.

Independently designed and developed in Unity, bringing combat, progression and mobile interaction systems into one playable experience.

Solo Game Design & Development · Unity · iOS Prototype

RogueRPG art direction concept with the red-hooded hero and terrier companion
Art Direction Concept · Not gameplay

01 /

The Vision

Development placeholder — chapter content to be developed next.

02 /

Core Gameplay Loop

Development placeholder — chapter content to be developed next.

03 /

Game Features

A /

World & Time

A living world
that changes
with time.

A day–night art-direction study exploring how lighting and atmosphere could give the same environment a different mood and support future gameplay moments.

☀ DAY☾ NIGHT
ART DIRECTION CONCEPT · NOT GAMEPLAY
  • Lighting and atmosphere
    Day–night visual direction

  • Visual variety
    One setting, contrasting moods

  • Future possibilities
    Time-based gameplay moments

B / Combat & Soul Progression

Development placeholder — feature presentation to be developed.

C / Weapons & Playstyles

Development placeholder — feature presentation to be developed.

D / Companion System

Development placeholder — feature presentation to be developed.

E / World Interactions & Minimal HUD

Development placeholder — feature presentation to be developed.

04 /

From Concept to Playable

Development placeholder — chapter content to be developed next.

05 /

Current State & Next Steps

Development placeholder — chapter content to be developed next.